PlaytestCloud
- Category:
Platform to offer usability tests, online surveys, and user studies for mobile games
- Date:
03/2019 – 02/2025
- Technologies:
Ruby on Rails, Angular, Docker, Heroku, AWS, Flutter, Objective-C (iOS), Java (Android), C++ (Windows)
Apple App Store
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PlaytestCloud is a service platform for remote playtesting of mobile games on iOS and Android, as well as desktop games on Windows. I helped develop a fully-fledged, scalable web platform built with Ruby on Rails that enables clients to specify requirements, place orders, and receive video recordings of play sessions. The platform also includes integrated tooling for analyzing results, such as transcriptions and annotations.
To achieve fast turnaround times of less than two days from order to published results, the entire process is automated. Game artifacts (.ipa and .apk files) are injected with a sophisticated recording toolset (written in Objective-C and Java respectively) that operates invisibly within the game process while guiding testers through the playtesting process and automatically delivering results.